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The way things are shaping up, we've got no reason to argue, though it's going to be a sprint to the finish if Black Hawk Down is to hit its over-ambitious October release date. With a game this promising, let's just hope it doesn't come out half-cocked. Ridley Scott's movie Black Hawk Down riveted audiences in with its story of modern war and heroism. Along with Saving Private Ryan, it helped redefine the war movie genre with its realistic portrayal of war that was more than just an old John Wayne flick with bloodless battles and noble heroes, but rather a dark portrayal of what war is really like.

Needless to say, it raked in millions at the box office, so what's the next step to financial gain? Make a lackluster videogame that will sell well no matter what, of course. Thankfully, Delta Force: Black Hawk Down breaks the mold and delivers the same thrill-ride on your PC that can be had at the movie theatres. DF: BHD is loosely based on its namesake - key word being loosely.

Its all mission based, but there's no cohesion that links everything together, which is a shame since the movie had such an engaging and rich story that could've added some real life to the game. It doesn't try to be a tactical thriller like so many games nowadays. Instead, it goes back to the basics of the first-person shooter genre: pure, unadulterated action. Sure, every now and then you'll have to come up with tactical plans to accomplish missions, but for the most part, it's a straightforward action - and boy is it fun.

Whether you're fighting your way through the demolished streets of Somalia or flying high in a Black Hawk, it's an exciting and immersive experience. Along with the long single player campaigns, NovaLogic also included a great multiplayer game.

It's all standard stuff and the there's plenty of interesting maps, though they are a bit large so matches with small numbers will be strained for action. Sadly, the AI isn't up to par with the rest of the game.

Enemies will tend to cower or run around aimlessly when they feel they're overpowered. This would usually be regarded as realistic AI, but they cower a lot, which makes them little more than sitting ducks. To compensate, they're thrown at you by the truckloads so it doesn't really affect the difficulty, but it can really cheapen the experience after killing the hundredth mindless drone.

Squad AI is equally as bad. It feels like they're just following the leader, forcing you to be a one-man army for most missions. Utilizing a flight simulator engine, DF: BHD sports beautifully lush and unhindered landscapes, and there's virtually no fog to be seen. Character models look very nice with fluid animation, although there could be more variety among character's appearances. Framerates are solid as well. I could run almost everything at the highest setting on my mid-end machine without a significant loss in framerates.

Some may be turned off by the fact that Delta Force: Black Hawk Down isn't particularly deep, but this is perfect for gamers who are looking for frantic and intense action in their first-person shooter. Sure, but it's fun all the same. Back then, I liked it. It was a dumb, brainless shooter, sure, but if you're in the mood for that kind of thing, it made for a decent time.

Add in to the fact that the online portion of the game was good fun, sporting matches with over 30 people, and you had yourself a good, if mindless, first person shooter. Now, I don't like it so much. That same dumb brainless, shooter now feels outdated and aged; it's just another military first person shooter to throw in the ever growing Xbox library.

Worse yet is that little seems to have been improved in the transition from the PC to the Xbox. The exact complaints I had with the original game ' the overly linear mission layouts, the game's brevity, the unrelenting difficulty level ' are still intact in Black Hawk Down.

It's just a quick and dirty port of a game that didn't really need a port at all, especially for the FPS-saturated console it's on. While Delta Force: Black Hawk Down isn't a broken shooter or anything, there's just far too many better alternatives out there if you're looking for an action rush. Leave this one behind on the store shelf.

If you happen to remember when Delta Force Black Hawk Down was originally released on the PC in , it made quite an impact and most were quite impressed with the arcade style shooter. That was over two years ago however and seeing old game repackaged onto a new system is usually a sign of questionable game quality on many levels. Some actually are successful with this strategy as an old favorite with a face lift can be well worth the cash, but Delta Force Black Hawk Down has me scratching my head since this port seems to be worse then the original.

So what happened? Well, somewhere this successful, fun, purely arcade style FPS turned into something made for the bargain bin. Almost every aspect of the game has been affected.

The graphics and audio actually appear to be lower quality then previously. Graphical detail in particular leaves much to be desired with bland and blocky visuals. The gameplay follows suit with a basic structure that lacks a story line and really follows more of an old school, checkpoint type of progress. Basically you'll be firing in the vicinity of the enemy throughout the game and be knocking them down with little need of strategy or thought.

It brings to mind an arcade game you might find in an old movie theater that been sitting there for years. It's at least some indication for the buyer to realign his expectations before purchase. This game is a tough sell in most respects. Browse games Game Portals. Delta Force: Black Hawk Down. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Fix sniper bonuses awarded to non-sniper characters.

Fix cheat allowing users to move around before start delay is over. We have fixed the crashing ibrowse issue some users have experienced. Reduced the number of active claymores per person from 8 to 2. Added up to 50 player hosting capability for consumers. The "Auto Range" feature in sniper rifles and grenade launchers is now a server setting.

Added mod support for users. Removed the glowing white outline of all claymores. The number of active smoke grenades has been reduced to 3, to clear up slowing the framerate on certain machines. Fixed rapid firing issues for certain sniper rifles and shotguns. Helicopter rotor blades will now kill your character in multiplayer should you get too close.

We have removed the cartwheel animation from the emote list due to glitch exploitation. New Host option that allows the server to choose as to whether teammates set of friendly claymores.



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